Futuristic Reverse Crossbow

Beauty Render 01

Beauty Render 01

Beauty Render 02

Beauty Render 02

Beauty Render 03

Beauty Render 03

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Beauty Render 04

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Beauty Render 05

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Beauty Render 07

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Beauty Render 08

Marmoset Viewer

Texture Breakdown With UV's

Texture Breakdown With UV's

Clay Render 01

Clay Render 01

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Clay Render 02

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Clay Render 03

Clay Render Wireframe 01

Clay Render Wireframe 01

Clay Render Wireframe 02

Clay Render Wireframe 02

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Clay Render Wireframe 03

Futuristic Reverse Crossbow

This is a piece that I made for a diorama and wanted to showcase it individually as well. I created and UV'd this asset using 3Ds Max, Modeled the high poly details in ZBrush, baked the normals and rendered the final images in Marmoset Toolbag, created the final textures using Photshop, Substance Paitner, and finally Substance Designer.

Software Used:
3Ds Max
ZBrush
Marmoset Toolbag
Substance Designer
Substance Painter
Photoshop